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SFML Circle of Stars
How is my SFML sprite Move() function?Breakout-Clone built in SFMLCart-creation class using SFMLSFML Pong Game PerformanceFake 3D effect in SFMLSFML-based chat in C++Rain effect with SFMLResource manager with SFMLSokoban Clone using SFMLMoving character in given direction C++ SFML
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;
$begingroup$
Im trying to make a SFML code that takes my code i already have to make a star with a convex shape and put it into a circle of stars surrounding the point the user chooses. The User is also able to choose the amount of stars in the circle.
Here is my code for making a star
#include <iostream>
#include <SFML/Graphics.hpp>
#include <stdlib.h>
#include <time.h>
#include <math.h>
using namespace std;
using namespace sf;
int main()
double x;
double y;
double width;
double p = 3.14*4;
double r = width;
cout<<"Enter x"<<endl;
cin>>x;
cout<<"Enter y"<<endl;
cin>>y;
cout<<"Enter a width"<<endl;
cin >>width;
RenderWindow window(VideoMode(800,800),"My Window");
window.setFramerateLimit(60);
ConvexShape convex;
convex.setPointCount(5);
convex.setPoint(0,Vector2f(width*cos(p/5)+x,width*sin(p/5)+y));
convex.setPoint(1,Vector2f(width*cos(p/5*2)+x, width*sin(p/5*2)+y));
convex.setPoint(2,Vector2f(width*cos(p/5*3)+x, width*sin(p/5*3)+y));
convex.setPoint(3,Vector2f(width*cos(p/5*4)+x, width*sin(p/5*4)+y));
convex.setPoint(4,Vector2f(width*cos(p/5*5)+x, width*sin(p/5*5)+y));
convex.setFillColor(Color(0,0,255));
while (window.isOpen())
Event event;
while (window.pollEvent(event))
if (event.type == Event::Closed)
window.close();
window.clear();
window.draw(convex);
window.display();
return 0 ;
c++ sfml
New contributor
$endgroup$
add a comment |
$begingroup$
Im trying to make a SFML code that takes my code i already have to make a star with a convex shape and put it into a circle of stars surrounding the point the user chooses. The User is also able to choose the amount of stars in the circle.
Here is my code for making a star
#include <iostream>
#include <SFML/Graphics.hpp>
#include <stdlib.h>
#include <time.h>
#include <math.h>
using namespace std;
using namespace sf;
int main()
double x;
double y;
double width;
double p = 3.14*4;
double r = width;
cout<<"Enter x"<<endl;
cin>>x;
cout<<"Enter y"<<endl;
cin>>y;
cout<<"Enter a width"<<endl;
cin >>width;
RenderWindow window(VideoMode(800,800),"My Window");
window.setFramerateLimit(60);
ConvexShape convex;
convex.setPointCount(5);
convex.setPoint(0,Vector2f(width*cos(p/5)+x,width*sin(p/5)+y));
convex.setPoint(1,Vector2f(width*cos(p/5*2)+x, width*sin(p/5*2)+y));
convex.setPoint(2,Vector2f(width*cos(p/5*3)+x, width*sin(p/5*3)+y));
convex.setPoint(3,Vector2f(width*cos(p/5*4)+x, width*sin(p/5*4)+y));
convex.setPoint(4,Vector2f(width*cos(p/5*5)+x, width*sin(p/5*5)+y));
convex.setFillColor(Color(0,0,255));
while (window.isOpen())
Event event;
while (window.pollEvent(event))
if (event.type == Event::Closed)
window.close();
window.clear();
window.draw(convex);
window.display();
return 0 ;
c++ sfml
New contributor
$endgroup$
add a comment |
$begingroup$
Im trying to make a SFML code that takes my code i already have to make a star with a convex shape and put it into a circle of stars surrounding the point the user chooses. The User is also able to choose the amount of stars in the circle.
Here is my code for making a star
#include <iostream>
#include <SFML/Graphics.hpp>
#include <stdlib.h>
#include <time.h>
#include <math.h>
using namespace std;
using namespace sf;
int main()
double x;
double y;
double width;
double p = 3.14*4;
double r = width;
cout<<"Enter x"<<endl;
cin>>x;
cout<<"Enter y"<<endl;
cin>>y;
cout<<"Enter a width"<<endl;
cin >>width;
RenderWindow window(VideoMode(800,800),"My Window");
window.setFramerateLimit(60);
ConvexShape convex;
convex.setPointCount(5);
convex.setPoint(0,Vector2f(width*cos(p/5)+x,width*sin(p/5)+y));
convex.setPoint(1,Vector2f(width*cos(p/5*2)+x, width*sin(p/5*2)+y));
convex.setPoint(2,Vector2f(width*cos(p/5*3)+x, width*sin(p/5*3)+y));
convex.setPoint(3,Vector2f(width*cos(p/5*4)+x, width*sin(p/5*4)+y));
convex.setPoint(4,Vector2f(width*cos(p/5*5)+x, width*sin(p/5*5)+y));
convex.setFillColor(Color(0,0,255));
while (window.isOpen())
Event event;
while (window.pollEvent(event))
if (event.type == Event::Closed)
window.close();
window.clear();
window.draw(convex);
window.display();
return 0 ;
c++ sfml
New contributor
$endgroup$
Im trying to make a SFML code that takes my code i already have to make a star with a convex shape and put it into a circle of stars surrounding the point the user chooses. The User is also able to choose the amount of stars in the circle.
Here is my code for making a star
#include <iostream>
#include <SFML/Graphics.hpp>
#include <stdlib.h>
#include <time.h>
#include <math.h>
using namespace std;
using namespace sf;
int main()
double x;
double y;
double width;
double p = 3.14*4;
double r = width;
cout<<"Enter x"<<endl;
cin>>x;
cout<<"Enter y"<<endl;
cin>>y;
cout<<"Enter a width"<<endl;
cin >>width;
RenderWindow window(VideoMode(800,800),"My Window");
window.setFramerateLimit(60);
ConvexShape convex;
convex.setPointCount(5);
convex.setPoint(0,Vector2f(width*cos(p/5)+x,width*sin(p/5)+y));
convex.setPoint(1,Vector2f(width*cos(p/5*2)+x, width*sin(p/5*2)+y));
convex.setPoint(2,Vector2f(width*cos(p/5*3)+x, width*sin(p/5*3)+y));
convex.setPoint(3,Vector2f(width*cos(p/5*4)+x, width*sin(p/5*4)+y));
convex.setPoint(4,Vector2f(width*cos(p/5*5)+x, width*sin(p/5*5)+y));
convex.setFillColor(Color(0,0,255));
while (window.isOpen())
Event event;
while (window.pollEvent(event))
if (event.type == Event::Closed)
window.close();
window.clear();
window.draw(convex);
window.display();
return 0 ;
c++ sfml
c++ sfml
New contributor
New contributor
New contributor
asked 2 mins ago
Walt MelonWalt Melon
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