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How do you make your own symbol when Detexify fails?
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How do you make your own symbol when Detexify fails?
newcommand vs. DeclareMathOperatorsubseteq + circ as a single symbol (“open subset”)The mysteries of mathpaletteSymbol for a “twisted product”?Square integral symbolFinding the package of a Detexify Symbolhow do you write the grad operator?How do you make the in symbol smaller?Detexify couldn't help me find >— and —<, can you?How to make own character map?Detexify-like service where I can paste a symbolHow do you make a big Laplace Transform symbolHow to create your own integral sign with limitsCan't “detexify” this symbol for the exponential functionHow do you make this symbol in math mode?
My first visit to TeX.SX came when I was looking for a symbol for a twisted product:
I knew about Detexify and the Comprehensive LaTeX Symbol List, but I could not find the symbol there. I tried the construction that was obvious to me, namely oversetscriptstyle simtimes
, but the sim
was much too high. I Googled, and found this solution by @Hendrik Vogt. Thus I learned about smash
.
Later I needed the same symbol in a subscript, ultimately learning about mathchoice
and ooalign
. Since then I have found that many questions on TeX.SX needed similar techniques. I though it would be a good idea to have a single question whose answers gave visitors with modest LaTeX skills general guidelines on constructing new symbols using LaTeX and related systems.
So, how do you make your own symbol when Detexify fails?
math-mode symbols math-operators
add a comment |
My first visit to TeX.SX came when I was looking for a symbol for a twisted product:
I knew about Detexify and the Comprehensive LaTeX Symbol List, but I could not find the symbol there. I tried the construction that was obvious to me, namely oversetscriptstyle simtimes
, but the sim
was much too high. I Googled, and found this solution by @Hendrik Vogt. Thus I learned about smash
.
Later I needed the same symbol in a subscript, ultimately learning about mathchoice
and ooalign
. Since then I have found that many questions on TeX.SX needed similar techniques. I though it would be a good idea to have a single question whose answers gave visitors with modest LaTeX skills general guidelines on constructing new symbols using LaTeX and related systems.
So, how do you make your own symbol when Detexify fails?
math-mode symbols math-operators
add a comment |
My first visit to TeX.SX came when I was looking for a symbol for a twisted product:
I knew about Detexify and the Comprehensive LaTeX Symbol List, but I could not find the symbol there. I tried the construction that was obvious to me, namely oversetscriptstyle simtimes
, but the sim
was much too high. I Googled, and found this solution by @Hendrik Vogt. Thus I learned about smash
.
Later I needed the same symbol in a subscript, ultimately learning about mathchoice
and ooalign
. Since then I have found that many questions on TeX.SX needed similar techniques. I though it would be a good idea to have a single question whose answers gave visitors with modest LaTeX skills general guidelines on constructing new symbols using LaTeX and related systems.
So, how do you make your own symbol when Detexify fails?
math-mode symbols math-operators
My first visit to TeX.SX came when I was looking for a symbol for a twisted product:
I knew about Detexify and the Comprehensive LaTeX Symbol List, but I could not find the symbol there. I tried the construction that was obvious to me, namely oversetscriptstyle simtimes
, but the sim
was much too high. I Googled, and found this solution by @Hendrik Vogt. Thus I learned about smash
.
Later I needed the same symbol in a subscript, ultimately learning about mathchoice
and ooalign
. Since then I have found that many questions on TeX.SX needed similar techniques. I though it would be a good idea to have a single question whose answers gave visitors with modest LaTeX skills general guidelines on constructing new symbols using LaTeX and related systems.
So, how do you make your own symbol when Detexify fails?
math-mode symbols math-operators
math-mode symbols math-operators
edited 2 hours ago
Sandy G
asked 2 hours ago
Sandy GSandy G
3,7271429
3,7271429
add a comment |
add a comment |
2 Answers
2
active
oldest
votes
If it's really not in Detexify, check the Comprehensive LaTeX Symbol List to see if your symbol can be found in an existing package. Note, The Comprehensive List is long! Over 300 pages. But it is searchable, well-organized, and has a good table of contents and index.
If that doesn't help, it may be time to design your own symbol. It's probably best to give your new symbol a name so it can be used repeatedly and transported more easily into another document.
If your symbol will be used as an operator with limits (like an integral or summation), you should use the DeclareMathOperator
or DeclareMathOperator*
command. Both of these use the amsmath
package. The unstarred version places sub- and superscript limits to the right of the operator; the starred version places limits above and below the operator when it is in displaystyle
. To illustrate:
DeclareMathOperator*squareopsquare
DeclareMathOperatortriangleopbigtriangleup
[Note that square
uses the amssymb
package.]
Then the code
[
squareop_n=1^infty a_n qquad triangleop_n=1^infty a_n
]
will produce the following output:
More information on DeclareMathOperator
can be found in this answer by @Andrew Swann.
If your symbol is not going to be used in that fashion, you should probably use newcommand
.
If your symbol is a math symbol: Is it a binary operator (such as +
or times
)? A binary relation (such as <
or leq
)? Or an ordinary math symbol (such as !
or infty
)? The spacing is different for each case. Compare the three versions for the symbol times
:
newcommandreltimesmathreltimes
newcommandbintimesmathbintimes
newcommandchrtimestimes
Then noindent $areltimes b newline abintimes b newline achrtimes b$
will produce the output:
Note the extra set of curly braces in chrtimes
. If you remove them you'll get the same output as mathbintimes
, since times
is by default a binary operator. You can enclose most math symbols in to turn them into ordinary math symbols.
Typically, binary relations have slightly more space than binary operators, and significantly more than ordinary symbols. However, the spacing changes when these appear as sub- or superscripts. All three examples above will look like A_atimes b
if placed in a subscript.
Many new symbols can be created by modifying or combining existing symbols. To rotate, scale or reflect existing symbols, use the graphicx
or graphics
package. Documentation is here. The commands are rotatebox
, scalebox
, resizebox
and reflectbox
.
For example, if you want a cong
symbol (≅), but with the tilde reversed, the reflectbox
command from graphicx
can be used. The code
newcommandbackcongmathrelreflectbox$cong$
will produce the desired effect with the code $Abackcong B$
.
If you try using this code in a subscript (for example, $X_Abackcong B$
), the new symbol will not scale down as it should. This is resolved below below using mathchoice
.
To combine multiple symbols (math or text) the ooalign
command can be used. @egreg has a detailed explanation here. The basic idea is that ooalign
creates a one-column table, with all rows superimposed on one another, and no padding outside the column. Each row of the "table" ends with cr
. Entries can be centered in the column using hfil
.
For example, to produce
we superimpose a circ
symbol with a text T
character. The command
newcommandTcircmathbin%
ooalignhfil$circ$hfilcrhfil Thfilcr%
together with $ATcirc B$
produces the output.
To make sure your symbol looks right whether it's displayed, inline, script or scriptscript, you can use mathchoice
. (Note mathpalette
(explained here by @egreg and @Werner) can be used when the four versions are identical except for style.)
mathchoice
<do this if called in displaystyle>
<do this if called in textstyle>
<do this if called in scriptstyle>
<do this if called in scriptscriptstyle>
The above code will produce the corresponding output for each of the four math styles.
To illustrate, here is a solution to the twisted product question that will adjust to scripts and scriptscripts.
newcommandtwprodmathbinmathchoice%
ooalignhfilraisebox1.15exmbox$scriptstylesim$hfilcrhfil$times$hfilcr%
ooalignhfilraisebox1.15exmbox$scriptstylesim$hfilcrhfil$times$hfilcr%
ooalignhfilraisebox.85exmbox$scriptscriptstylesim$hfilcrhfil$scriptstyletimes$hfilcr%
ooalignhfilraisebox.65exscalebox.8$scriptscriptstylesim$hfilcrhfil$scriptscriptstyletimes$hfilcr%
S^2twprod S^2 quad F_S^2twprod S^2 quad F_K_S^2twprod S^2
I downsized the sim
in each style so it fit better over the times
.
Similar effects can be obtained using stackengine
. Documentation is here.
If you can't create your symbol by combining or modifying others, you can design your symbol from scratch using tikz
, together with the ideas above. Here is an example by @marmot.
add a comment |
Another possibility with the stackinset
command, from stackengine
:
documentclass[border = 2pt]standalone
usepackagestackengine, graphicx %
newcommandsimtimesstackMathmathbinmathchoice%
stackinsetc0exc0.9exscalebox 0.67$sim $times%
stackinsetc0exc0.9exscalebox 0.67$sim $times%
stackinsetc0exc0.7exscalebox 0.67$scriptstylesim $scriptstyletimes%
stackinsetc0exc0.6exscalebox 0.67$scriptscriptstylesim $scriptscriptstyletimes%
begindocument
$ S^2 simtimes S^2 quad F_S^2 simtimes S^2 quad F_K_S^2 simtimes S^2$
enddocument
add a comment |
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2 Answers
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If it's really not in Detexify, check the Comprehensive LaTeX Symbol List to see if your symbol can be found in an existing package. Note, The Comprehensive List is long! Over 300 pages. But it is searchable, well-organized, and has a good table of contents and index.
If that doesn't help, it may be time to design your own symbol. It's probably best to give your new symbol a name so it can be used repeatedly and transported more easily into another document.
If your symbol will be used as an operator with limits (like an integral or summation), you should use the DeclareMathOperator
or DeclareMathOperator*
command. Both of these use the amsmath
package. The unstarred version places sub- and superscript limits to the right of the operator; the starred version places limits above and below the operator when it is in displaystyle
. To illustrate:
DeclareMathOperator*squareopsquare
DeclareMathOperatortriangleopbigtriangleup
[Note that square
uses the amssymb
package.]
Then the code
[
squareop_n=1^infty a_n qquad triangleop_n=1^infty a_n
]
will produce the following output:
More information on DeclareMathOperator
can be found in this answer by @Andrew Swann.
If your symbol is not going to be used in that fashion, you should probably use newcommand
.
If your symbol is a math symbol: Is it a binary operator (such as +
or times
)? A binary relation (such as <
or leq
)? Or an ordinary math symbol (such as !
or infty
)? The spacing is different for each case. Compare the three versions for the symbol times
:
newcommandreltimesmathreltimes
newcommandbintimesmathbintimes
newcommandchrtimestimes
Then noindent $areltimes b newline abintimes b newline achrtimes b$
will produce the output:
Note the extra set of curly braces in chrtimes
. If you remove them you'll get the same output as mathbintimes
, since times
is by default a binary operator. You can enclose most math symbols in to turn them into ordinary math symbols.
Typically, binary relations have slightly more space than binary operators, and significantly more than ordinary symbols. However, the spacing changes when these appear as sub- or superscripts. All three examples above will look like A_atimes b
if placed in a subscript.
Many new symbols can be created by modifying or combining existing symbols. To rotate, scale or reflect existing symbols, use the graphicx
or graphics
package. Documentation is here. The commands are rotatebox
, scalebox
, resizebox
and reflectbox
.
For example, if you want a cong
symbol (≅), but with the tilde reversed, the reflectbox
command from graphicx
can be used. The code
newcommandbackcongmathrelreflectbox$cong$
will produce the desired effect with the code $Abackcong B$
.
If you try using this code in a subscript (for example, $X_Abackcong B$
), the new symbol will not scale down as it should. This is resolved below below using mathchoice
.
To combine multiple symbols (math or text) the ooalign
command can be used. @egreg has a detailed explanation here. The basic idea is that ooalign
creates a one-column table, with all rows superimposed on one another, and no padding outside the column. Each row of the "table" ends with cr
. Entries can be centered in the column using hfil
.
For example, to produce
we superimpose a circ
symbol with a text T
character. The command
newcommandTcircmathbin%
ooalignhfil$circ$hfilcrhfil Thfilcr%
together with $ATcirc B$
produces the output.
To make sure your symbol looks right whether it's displayed, inline, script or scriptscript, you can use mathchoice
. (Note mathpalette
(explained here by @egreg and @Werner) can be used when the four versions are identical except for style.)
mathchoice
<do this if called in displaystyle>
<do this if called in textstyle>
<do this if called in scriptstyle>
<do this if called in scriptscriptstyle>
The above code will produce the corresponding output for each of the four math styles.
To illustrate, here is a solution to the twisted product question that will adjust to scripts and scriptscripts.
newcommandtwprodmathbinmathchoice%
ooalignhfilraisebox1.15exmbox$scriptstylesim$hfilcrhfil$times$hfilcr%
ooalignhfilraisebox1.15exmbox$scriptstylesim$hfilcrhfil$times$hfilcr%
ooalignhfilraisebox.85exmbox$scriptscriptstylesim$hfilcrhfil$scriptstyletimes$hfilcr%
ooalignhfilraisebox.65exscalebox.8$scriptscriptstylesim$hfilcrhfil$scriptscriptstyletimes$hfilcr%
S^2twprod S^2 quad F_S^2twprod S^2 quad F_K_S^2twprod S^2
I downsized the sim
in each style so it fit better over the times
.
Similar effects can be obtained using stackengine
. Documentation is here.
If you can't create your symbol by combining or modifying others, you can design your symbol from scratch using tikz
, together with the ideas above. Here is an example by @marmot.
add a comment |
If it's really not in Detexify, check the Comprehensive LaTeX Symbol List to see if your symbol can be found in an existing package. Note, The Comprehensive List is long! Over 300 pages. But it is searchable, well-organized, and has a good table of contents and index.
If that doesn't help, it may be time to design your own symbol. It's probably best to give your new symbol a name so it can be used repeatedly and transported more easily into another document.
If your symbol will be used as an operator with limits (like an integral or summation), you should use the DeclareMathOperator
or DeclareMathOperator*
command. Both of these use the amsmath
package. The unstarred version places sub- and superscript limits to the right of the operator; the starred version places limits above and below the operator when it is in displaystyle
. To illustrate:
DeclareMathOperator*squareopsquare
DeclareMathOperatortriangleopbigtriangleup
[Note that square
uses the amssymb
package.]
Then the code
[
squareop_n=1^infty a_n qquad triangleop_n=1^infty a_n
]
will produce the following output:
More information on DeclareMathOperator
can be found in this answer by @Andrew Swann.
If your symbol is not going to be used in that fashion, you should probably use newcommand
.
If your symbol is a math symbol: Is it a binary operator (such as +
or times
)? A binary relation (such as <
or leq
)? Or an ordinary math symbol (such as !
or infty
)? The spacing is different for each case. Compare the three versions for the symbol times
:
newcommandreltimesmathreltimes
newcommandbintimesmathbintimes
newcommandchrtimestimes
Then noindent $areltimes b newline abintimes b newline achrtimes b$
will produce the output:
Note the extra set of curly braces in chrtimes
. If you remove them you'll get the same output as mathbintimes
, since times
is by default a binary operator. You can enclose most math symbols in to turn them into ordinary math symbols.
Typically, binary relations have slightly more space than binary operators, and significantly more than ordinary symbols. However, the spacing changes when these appear as sub- or superscripts. All three examples above will look like A_atimes b
if placed in a subscript.
Many new symbols can be created by modifying or combining existing symbols. To rotate, scale or reflect existing symbols, use the graphicx
or graphics
package. Documentation is here. The commands are rotatebox
, scalebox
, resizebox
and reflectbox
.
For example, if you want a cong
symbol (≅), but with the tilde reversed, the reflectbox
command from graphicx
can be used. The code
newcommandbackcongmathrelreflectbox$cong$
will produce the desired effect with the code $Abackcong B$
.
If you try using this code in a subscript (for example, $X_Abackcong B$
), the new symbol will not scale down as it should. This is resolved below below using mathchoice
.
To combine multiple symbols (math or text) the ooalign
command can be used. @egreg has a detailed explanation here. The basic idea is that ooalign
creates a one-column table, with all rows superimposed on one another, and no padding outside the column. Each row of the "table" ends with cr
. Entries can be centered in the column using hfil
.
For example, to produce
we superimpose a circ
symbol with a text T
character. The command
newcommandTcircmathbin%
ooalignhfil$circ$hfilcrhfil Thfilcr%
together with $ATcirc B$
produces the output.
To make sure your symbol looks right whether it's displayed, inline, script or scriptscript, you can use mathchoice
. (Note mathpalette
(explained here by @egreg and @Werner) can be used when the four versions are identical except for style.)
mathchoice
<do this if called in displaystyle>
<do this if called in textstyle>
<do this if called in scriptstyle>
<do this if called in scriptscriptstyle>
The above code will produce the corresponding output for each of the four math styles.
To illustrate, here is a solution to the twisted product question that will adjust to scripts and scriptscripts.
newcommandtwprodmathbinmathchoice%
ooalignhfilraisebox1.15exmbox$scriptstylesim$hfilcrhfil$times$hfilcr%
ooalignhfilraisebox1.15exmbox$scriptstylesim$hfilcrhfil$times$hfilcr%
ooalignhfilraisebox.85exmbox$scriptscriptstylesim$hfilcrhfil$scriptstyletimes$hfilcr%
ooalignhfilraisebox.65exscalebox.8$scriptscriptstylesim$hfilcrhfil$scriptscriptstyletimes$hfilcr%
S^2twprod S^2 quad F_S^2twprod S^2 quad F_K_S^2twprod S^2
I downsized the sim
in each style so it fit better over the times
.
Similar effects can be obtained using stackengine
. Documentation is here.
If you can't create your symbol by combining or modifying others, you can design your symbol from scratch using tikz
, together with the ideas above. Here is an example by @marmot.
add a comment |
If it's really not in Detexify, check the Comprehensive LaTeX Symbol List to see if your symbol can be found in an existing package. Note, The Comprehensive List is long! Over 300 pages. But it is searchable, well-organized, and has a good table of contents and index.
If that doesn't help, it may be time to design your own symbol. It's probably best to give your new symbol a name so it can be used repeatedly and transported more easily into another document.
If your symbol will be used as an operator with limits (like an integral or summation), you should use the DeclareMathOperator
or DeclareMathOperator*
command. Both of these use the amsmath
package. The unstarred version places sub- and superscript limits to the right of the operator; the starred version places limits above and below the operator when it is in displaystyle
. To illustrate:
DeclareMathOperator*squareopsquare
DeclareMathOperatortriangleopbigtriangleup
[Note that square
uses the amssymb
package.]
Then the code
[
squareop_n=1^infty a_n qquad triangleop_n=1^infty a_n
]
will produce the following output:
More information on DeclareMathOperator
can be found in this answer by @Andrew Swann.
If your symbol is not going to be used in that fashion, you should probably use newcommand
.
If your symbol is a math symbol: Is it a binary operator (such as +
or times
)? A binary relation (such as <
or leq
)? Or an ordinary math symbol (such as !
or infty
)? The spacing is different for each case. Compare the three versions for the symbol times
:
newcommandreltimesmathreltimes
newcommandbintimesmathbintimes
newcommandchrtimestimes
Then noindent $areltimes b newline abintimes b newline achrtimes b$
will produce the output:
Note the extra set of curly braces in chrtimes
. If you remove them you'll get the same output as mathbintimes
, since times
is by default a binary operator. You can enclose most math symbols in to turn them into ordinary math symbols.
Typically, binary relations have slightly more space than binary operators, and significantly more than ordinary symbols. However, the spacing changes when these appear as sub- or superscripts. All three examples above will look like A_atimes b
if placed in a subscript.
Many new symbols can be created by modifying or combining existing symbols. To rotate, scale or reflect existing symbols, use the graphicx
or graphics
package. Documentation is here. The commands are rotatebox
, scalebox
, resizebox
and reflectbox
.
For example, if you want a cong
symbol (≅), but with the tilde reversed, the reflectbox
command from graphicx
can be used. The code
newcommandbackcongmathrelreflectbox$cong$
will produce the desired effect with the code $Abackcong B$
.
If you try using this code in a subscript (for example, $X_Abackcong B$
), the new symbol will not scale down as it should. This is resolved below below using mathchoice
.
To combine multiple symbols (math or text) the ooalign
command can be used. @egreg has a detailed explanation here. The basic idea is that ooalign
creates a one-column table, with all rows superimposed on one another, and no padding outside the column. Each row of the "table" ends with cr
. Entries can be centered in the column using hfil
.
For example, to produce
we superimpose a circ
symbol with a text T
character. The command
newcommandTcircmathbin%
ooalignhfil$circ$hfilcrhfil Thfilcr%
together with $ATcirc B$
produces the output.
To make sure your symbol looks right whether it's displayed, inline, script or scriptscript, you can use mathchoice
. (Note mathpalette
(explained here by @egreg and @Werner) can be used when the four versions are identical except for style.)
mathchoice
<do this if called in displaystyle>
<do this if called in textstyle>
<do this if called in scriptstyle>
<do this if called in scriptscriptstyle>
The above code will produce the corresponding output for each of the four math styles.
To illustrate, here is a solution to the twisted product question that will adjust to scripts and scriptscripts.
newcommandtwprodmathbinmathchoice%
ooalignhfilraisebox1.15exmbox$scriptstylesim$hfilcrhfil$times$hfilcr%
ooalignhfilraisebox1.15exmbox$scriptstylesim$hfilcrhfil$times$hfilcr%
ooalignhfilraisebox.85exmbox$scriptscriptstylesim$hfilcrhfil$scriptstyletimes$hfilcr%
ooalignhfilraisebox.65exscalebox.8$scriptscriptstylesim$hfilcrhfil$scriptscriptstyletimes$hfilcr%
S^2twprod S^2 quad F_S^2twprod S^2 quad F_K_S^2twprod S^2
I downsized the sim
in each style so it fit better over the times
.
Similar effects can be obtained using stackengine
. Documentation is here.
If you can't create your symbol by combining or modifying others, you can design your symbol from scratch using tikz
, together with the ideas above. Here is an example by @marmot.
If it's really not in Detexify, check the Comprehensive LaTeX Symbol List to see if your symbol can be found in an existing package. Note, The Comprehensive List is long! Over 300 pages. But it is searchable, well-organized, and has a good table of contents and index.
If that doesn't help, it may be time to design your own symbol. It's probably best to give your new symbol a name so it can be used repeatedly and transported more easily into another document.
If your symbol will be used as an operator with limits (like an integral or summation), you should use the DeclareMathOperator
or DeclareMathOperator*
command. Both of these use the amsmath
package. The unstarred version places sub- and superscript limits to the right of the operator; the starred version places limits above and below the operator when it is in displaystyle
. To illustrate:
DeclareMathOperator*squareopsquare
DeclareMathOperatortriangleopbigtriangleup
[Note that square
uses the amssymb
package.]
Then the code
[
squareop_n=1^infty a_n qquad triangleop_n=1^infty a_n
]
will produce the following output:
More information on DeclareMathOperator
can be found in this answer by @Andrew Swann.
If your symbol is not going to be used in that fashion, you should probably use newcommand
.
If your symbol is a math symbol: Is it a binary operator (such as +
or times
)? A binary relation (such as <
or leq
)? Or an ordinary math symbol (such as !
or infty
)? The spacing is different for each case. Compare the three versions for the symbol times
:
newcommandreltimesmathreltimes
newcommandbintimesmathbintimes
newcommandchrtimestimes
Then noindent $areltimes b newline abintimes b newline achrtimes b$
will produce the output:
Note the extra set of curly braces in chrtimes
. If you remove them you'll get the same output as mathbintimes
, since times
is by default a binary operator. You can enclose most math symbols in to turn them into ordinary math symbols.
Typically, binary relations have slightly more space than binary operators, and significantly more than ordinary symbols. However, the spacing changes when these appear as sub- or superscripts. All three examples above will look like A_atimes b
if placed in a subscript.
Many new symbols can be created by modifying or combining existing symbols. To rotate, scale or reflect existing symbols, use the graphicx
or graphics
package. Documentation is here. The commands are rotatebox
, scalebox
, resizebox
and reflectbox
.
For example, if you want a cong
symbol (≅), but with the tilde reversed, the reflectbox
command from graphicx
can be used. The code
newcommandbackcongmathrelreflectbox$cong$
will produce the desired effect with the code $Abackcong B$
.
If you try using this code in a subscript (for example, $X_Abackcong B$
), the new symbol will not scale down as it should. This is resolved below below using mathchoice
.
To combine multiple symbols (math or text) the ooalign
command can be used. @egreg has a detailed explanation here. The basic idea is that ooalign
creates a one-column table, with all rows superimposed on one another, and no padding outside the column. Each row of the "table" ends with cr
. Entries can be centered in the column using hfil
.
For example, to produce
we superimpose a circ
symbol with a text T
character. The command
newcommandTcircmathbin%
ooalignhfil$circ$hfilcrhfil Thfilcr%
together with $ATcirc B$
produces the output.
To make sure your symbol looks right whether it's displayed, inline, script or scriptscript, you can use mathchoice
. (Note mathpalette
(explained here by @egreg and @Werner) can be used when the four versions are identical except for style.)
mathchoice
<do this if called in displaystyle>
<do this if called in textstyle>
<do this if called in scriptstyle>
<do this if called in scriptscriptstyle>
The above code will produce the corresponding output for each of the four math styles.
To illustrate, here is a solution to the twisted product question that will adjust to scripts and scriptscripts.
newcommandtwprodmathbinmathchoice%
ooalignhfilraisebox1.15exmbox$scriptstylesim$hfilcrhfil$times$hfilcr%
ooalignhfilraisebox1.15exmbox$scriptstylesim$hfilcrhfil$times$hfilcr%
ooalignhfilraisebox.85exmbox$scriptscriptstylesim$hfilcrhfil$scriptstyletimes$hfilcr%
ooalignhfilraisebox.65exscalebox.8$scriptscriptstylesim$hfilcrhfil$scriptscriptstyletimes$hfilcr%
S^2twprod S^2 quad F_S^2twprod S^2 quad F_K_S^2twprod S^2
I downsized the sim
in each style so it fit better over the times
.
Similar effects can be obtained using stackengine
. Documentation is here.
If you can't create your symbol by combining or modifying others, you can design your symbol from scratch using tikz
, together with the ideas above. Here is an example by @marmot.
edited 35 mins ago
Phelype Oleinik
24.6k54688
24.6k54688
answered 2 hours ago
Sandy GSandy G
3,7271429
3,7271429
add a comment |
add a comment |
Another possibility with the stackinset
command, from stackengine
:
documentclass[border = 2pt]standalone
usepackagestackengine, graphicx %
newcommandsimtimesstackMathmathbinmathchoice%
stackinsetc0exc0.9exscalebox 0.67$sim $times%
stackinsetc0exc0.9exscalebox 0.67$sim $times%
stackinsetc0exc0.7exscalebox 0.67$scriptstylesim $scriptstyletimes%
stackinsetc0exc0.6exscalebox 0.67$scriptscriptstylesim $scriptscriptstyletimes%
begindocument
$ S^2 simtimes S^2 quad F_S^2 simtimes S^2 quad F_K_S^2 simtimes S^2$
enddocument
add a comment |
Another possibility with the stackinset
command, from stackengine
:
documentclass[border = 2pt]standalone
usepackagestackengine, graphicx %
newcommandsimtimesstackMathmathbinmathchoice%
stackinsetc0exc0.9exscalebox 0.67$sim $times%
stackinsetc0exc0.9exscalebox 0.67$sim $times%
stackinsetc0exc0.7exscalebox 0.67$scriptstylesim $scriptstyletimes%
stackinsetc0exc0.6exscalebox 0.67$scriptscriptstylesim $scriptscriptstyletimes%
begindocument
$ S^2 simtimes S^2 quad F_S^2 simtimes S^2 quad F_K_S^2 simtimes S^2$
enddocument
add a comment |
Another possibility with the stackinset
command, from stackengine
:
documentclass[border = 2pt]standalone
usepackagestackengine, graphicx %
newcommandsimtimesstackMathmathbinmathchoice%
stackinsetc0exc0.9exscalebox 0.67$sim $times%
stackinsetc0exc0.9exscalebox 0.67$sim $times%
stackinsetc0exc0.7exscalebox 0.67$scriptstylesim $scriptstyletimes%
stackinsetc0exc0.6exscalebox 0.67$scriptscriptstylesim $scriptscriptstyletimes%
begindocument
$ S^2 simtimes S^2 quad F_S^2 simtimes S^2 quad F_K_S^2 simtimes S^2$
enddocument
Another possibility with the stackinset
command, from stackengine
:
documentclass[border = 2pt]standalone
usepackagestackengine, graphicx %
newcommandsimtimesstackMathmathbinmathchoice%
stackinsetc0exc0.9exscalebox 0.67$sim $times%
stackinsetc0exc0.9exscalebox 0.67$sim $times%
stackinsetc0exc0.7exscalebox 0.67$scriptstylesim $scriptstyletimes%
stackinsetc0exc0.6exscalebox 0.67$scriptscriptstylesim $scriptscriptstyletimes%
begindocument
$ S^2 simtimes S^2 quad F_S^2 simtimes S^2 quad F_K_S^2 simtimes S^2$
enddocument
answered 21 mins ago
BernardBernard
173k776205
173k776205
add a comment |
add a comment |
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