C# program that prints an ASCII pyramidReplacing non-ASCII charactersRetro Rocket ASCII ArtPrint the frequency of characters as a horizontal histogramASCII generatorInfinite patterned ASCII diceCS50 pset-1 itsa Mario - make a half-pyramid using parameters from user inputThe right way to hang a man: final partFind all words that can create a pyramidCode that prints ASCII bowties to screen given inputsASCII Mandelbrot
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C# program that prints an ASCII pyramid
Replacing non-ASCII charactersRetro Rocket ASCII ArtPrint the frequency of characters as a horizontal histogramASCII generatorInfinite patterned ASCII diceCS50 pset-1 itsa Mario - make a half-pyramid using parameters from user inputThe right way to hang a man: final partFind all words that can create a pyramidCode that prints ASCII bowties to screen given inputsASCII Mandelbrot
$begingroup$
I have written the following program in C# to display an ASCII pyramid.
public static void method1()
int k;
int kCond = 5;
int i;
int inc = 0;
for (int p = 0; p <=5; p++)
for(k = 0; k <= kCond; k++)
Console.Write(" ");
kCond--;
for(i=0; i<=inc; i++)
Console.Write("*")
inc +=2;
Console.WriteLine();
Output:
*
***
*****
*******
*********
***********
My question is, is this good code from a performance point of view, or not? How could I improve it?
c# ascii-art
$endgroup$
migrated from stackoverflow.com 5 mins ago
This question came from our site for professional and enthusiast programmers.
add a comment |
$begingroup$
I have written the following program in C# to display an ASCII pyramid.
public static void method1()
int k;
int kCond = 5;
int i;
int inc = 0;
for (int p = 0; p <=5; p++)
for(k = 0; k <= kCond; k++)
Console.Write(" ");
kCond--;
for(i=0; i<=inc; i++)
Console.Write("*")
inc +=2;
Console.WriteLine();
Output:
*
***
*****
*******
*********
***********
My question is, is this good code from a performance point of view, or not? How could I improve it?
c# ascii-art
$endgroup$
migrated from stackoverflow.com 5 mins ago
This question came from our site for professional and enthusiast programmers.
add a comment |
$begingroup$
I have written the following program in C# to display an ASCII pyramid.
public static void method1()
int k;
int kCond = 5;
int i;
int inc = 0;
for (int p = 0; p <=5; p++)
for(k = 0; k <= kCond; k++)
Console.Write(" ");
kCond--;
for(i=0; i<=inc; i++)
Console.Write("*")
inc +=2;
Console.WriteLine();
Output:
*
***
*****
*******
*********
***********
My question is, is this good code from a performance point of view, or not? How could I improve it?
c# ascii-art
$endgroup$
I have written the following program in C# to display an ASCII pyramid.
public static void method1()
int k;
int kCond = 5;
int i;
int inc = 0;
for (int p = 0; p <=5; p++)
for(k = 0; k <= kCond; k++)
Console.Write(" ");
kCond--;
for(i=0; i<=inc; i++)
Console.Write("*")
inc +=2;
Console.WriteLine();
Output:
*
***
*****
*******
*********
***********
My question is, is this good code from a performance point of view, or not? How could I improve it?
c# ascii-art
c# ascii-art
edited 5 mins ago
Cody Gray
3,480926
3,480926
asked 15 mins ago
hammad
migrated from stackoverflow.com 5 mins ago
This question came from our site for professional and enthusiast programmers.
migrated from stackoverflow.com 5 mins ago
This question came from our site for professional and enthusiast programmers.
add a comment |
add a comment |
0
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