How to model the needle/spiral of a badge/button?Model a simple 3D spiral shape?How to use the golden spiral composition ruleHow to grid-fill a spiralTechnique to model a 3D button (Image attached)Bevel tool doesn't work with this modelCreate spiral out of circleModeling spiral inside the squareObject array doesn't follow spiral pathHow do I model this curvy spiral staircase?How to model spiral

Happy pi day, everyone!

How could a scammer know the apps on my phone / iTunes account?

how to write formula in word in latex

How to change two letters closest to a string and one letter immediately after a string using notepad++

Are there other languages, besides English, where the indefinite (or definite) article varies based on sound?

Why Choose Less Effective Armour Types?

Use of undefined constant bloginfo

What is the domain in a tikz parametric plot?

Does Mathematica reuse previous computations?

Co-worker team leader wants to inject his friend's awful software into our development. What should I say to our common boss?

In a future war, an old lady is trying to raise a boy but one of the weapons has made everyone deaf

Why doesn't the EU now just force the UK to choose between referendum and no-deal?

How to create the Curved texte?

Hacking a Safe Lock after 3 tries

Define, (actually define) the "stability" and "energy" of a compound

Do I need life insurance if I can cover my own funeral costs?

Why doesn't using two cd commands in bash script execute the second command?

Python if-else code style for reduced code for rounding floats

If curse and magic is two sides of the same coin, why the former is forbidden?

Why would a flight no longer considered airworthy be redirected like this?

Are all passive ability checks floors for active ability checks?

What options are left, if Britain cannot decide?

How do I hide Chekhov's Gun?

A sequence that has integer values for prime indexes only:



How to model the needle/spiral of a badge/button?


Model a simple 3D spiral shape?How to use the golden spiral composition ruleHow to grid-fill a spiralTechnique to model a 3D button (Image attached)Bevel tool doesn't work with this modelCreate spiral out of circleModeling spiral inside the squareObject array doesn't follow spiral pathHow do I model this curvy spiral staircase?How to model spiral













2












$begingroup$


I try to model a badge/button and now I’m having some trouble to model the half-spiral of the needle (see picture).
My result is ok I think, but it was hard to get there via two circle paths, then deleting just a quarter of one and finally merging the two circles together. I also tried to build it via Curve > Curve spirals but there is no basis from which a good result could be achieved.



So I’m interested now to know how some of you would solve it, perhaps there is a much easier way to do it.



EDIT: the first picture is not my result, it’s just a reference.



enter image description here



enter image description here



enter image description here










share|improve this question











$endgroup$
















    2












    $begingroup$


    I try to model a badge/button and now I’m having some trouble to model the half-spiral of the needle (see picture).
    My result is ok I think, but it was hard to get there via two circle paths, then deleting just a quarter of one and finally merging the two circles together. I also tried to build it via Curve > Curve spirals but there is no basis from which a good result could be achieved.



    So I’m interested now to know how some of you would solve it, perhaps there is a much easier way to do it.



    EDIT: the first picture is not my result, it’s just a reference.



    enter image description here



    enter image description here



    enter image description here










    share|improve this question











    $endgroup$














      2












      2








      2


      1



      $begingroup$


      I try to model a badge/button and now I’m having some trouble to model the half-spiral of the needle (see picture).
      My result is ok I think, but it was hard to get there via two circle paths, then deleting just a quarter of one and finally merging the two circles together. I also tried to build it via Curve > Curve spirals but there is no basis from which a good result could be achieved.



      So I’m interested now to know how some of you would solve it, perhaps there is a much easier way to do it.



      EDIT: the first picture is not my result, it’s just a reference.



      enter image description here



      enter image description here



      enter image description here










      share|improve this question











      $endgroup$




      I try to model a badge/button and now I’m having some trouble to model the half-spiral of the needle (see picture).
      My result is ok I think, but it was hard to get there via two circle paths, then deleting just a quarter of one and finally merging the two circles together. I also tried to build it via Curve > Curve spirals but there is no basis from which a good result could be achieved.



      So I’m interested now to know how some of you would solve it, perhaps there is a much easier way to do it.



      EDIT: the first picture is not my result, it’s just a reference.



      enter image description here



      enter image description here



      enter image description here







      modeling path bevel






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited 9 hours ago







      faybn

















      asked 10 hours ago









      faybnfaybn

      315111




      315111




















          2 Answers
          2






          active

          oldest

          votes


















          3












          $begingroup$

          You can use a Circle and a Screw modifier :
          enter image description here



          Note that the object origin will be used as the screw axis, that's why I offseted it in my picture. But you can also use an Empty as an axis, just use the AxisObject field for that.






          share|improve this answer









          $endgroup$




















            1












            $begingroup$

            Because the whole object, to work, is not geometrically perfect (nothing is quite parallel, there are slight bends everywhere,) You might be tempted to model the whole object as one curve, starting with an Curve > Spiral, and E extruding from there. Even though, in Blender, it is a bit more awkward to model curves than meshes, most of the time. I think your method looks pretty good...



            This is a pure curve, with its native bevel, and a taper object for the tip:



            enter image description here






            share|improve this answer









            $endgroup$












              Your Answer





              StackExchange.ifUsing("editor", function ()
              return StackExchange.using("mathjaxEditing", function ()
              StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
              StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
              );
              );
              , "mathjax-editing");

              StackExchange.ready(function()
              var channelOptions =
              tags: "".split(" "),
              id: "502"
              ;
              initTagRenderer("".split(" "), "".split(" "), channelOptions);

              StackExchange.using("externalEditor", function()
              // Have to fire editor after snippets, if snippets enabled
              if (StackExchange.settings.snippets.snippetsEnabled)
              StackExchange.using("snippets", function()
              createEditor();
              );

              else
              createEditor();

              );

              function createEditor()
              StackExchange.prepareEditor(
              heartbeatType: 'answer',
              autoActivateHeartbeat: false,
              convertImagesToLinks: false,
              noModals: true,
              showLowRepImageUploadWarning: true,
              reputationToPostImages: null,
              bindNavPrevention: true,
              postfix: "",
              imageUploader:
              brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
              contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
              allowUrls: true
              ,
              onDemand: true,
              discardSelector: ".discard-answer"
              ,immediatelyShowMarkdownHelp:true
              );



              );













              draft saved

              draft discarded


















              StackExchange.ready(
              function ()
              StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f134369%2fhow-to-model-the-needle-spiral-of-a-badge-button%23new-answer', 'question_page');

              );

              Post as a guest















              Required, but never shown

























              2 Answers
              2






              active

              oldest

              votes








              2 Answers
              2






              active

              oldest

              votes









              active

              oldest

              votes






              active

              oldest

              votes









              3












              $begingroup$

              You can use a Circle and a Screw modifier :
              enter image description here



              Note that the object origin will be used as the screw axis, that's why I offseted it in my picture. But you can also use an Empty as an axis, just use the AxisObject field for that.






              share|improve this answer









              $endgroup$

















                3












                $begingroup$

                You can use a Circle and a Screw modifier :
                enter image description here



                Note that the object origin will be used as the screw axis, that's why I offseted it in my picture. But you can also use an Empty as an axis, just use the AxisObject field for that.






                share|improve this answer









                $endgroup$















                  3












                  3








                  3





                  $begingroup$

                  You can use a Circle and a Screw modifier :
                  enter image description here



                  Note that the object origin will be used as the screw axis, that's why I offseted it in my picture. But you can also use an Empty as an axis, just use the AxisObject field for that.






                  share|improve this answer









                  $endgroup$



                  You can use a Circle and a Screw modifier :
                  enter image description here



                  Note that the object origin will be used as the screw axis, that's why I offseted it in my picture. But you can also use an Empty as an axis, just use the AxisObject field for that.







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered 8 hours ago









                  thibsertthibsert

                  1,7791310




                  1,7791310























                      1












                      $begingroup$

                      Because the whole object, to work, is not geometrically perfect (nothing is quite parallel, there are slight bends everywhere,) You might be tempted to model the whole object as one curve, starting with an Curve > Spiral, and E extruding from there. Even though, in Blender, it is a bit more awkward to model curves than meshes, most of the time. I think your method looks pretty good...



                      This is a pure curve, with its native bevel, and a taper object for the tip:



                      enter image description here






                      share|improve this answer









                      $endgroup$

















                        1












                        $begingroup$

                        Because the whole object, to work, is not geometrically perfect (nothing is quite parallel, there are slight bends everywhere,) You might be tempted to model the whole object as one curve, starting with an Curve > Spiral, and E extruding from there. Even though, in Blender, it is a bit more awkward to model curves than meshes, most of the time. I think your method looks pretty good...



                        This is a pure curve, with its native bevel, and a taper object for the tip:



                        enter image description here






                        share|improve this answer









                        $endgroup$















                          1












                          1








                          1





                          $begingroup$

                          Because the whole object, to work, is not geometrically perfect (nothing is quite parallel, there are slight bends everywhere,) You might be tempted to model the whole object as one curve, starting with an Curve > Spiral, and E extruding from there. Even though, in Blender, it is a bit more awkward to model curves than meshes, most of the time. I think your method looks pretty good...



                          This is a pure curve, with its native bevel, and a taper object for the tip:



                          enter image description here






                          share|improve this answer









                          $endgroup$



                          Because the whole object, to work, is not geometrically perfect (nothing is quite parallel, there are slight bends everywhere,) You might be tempted to model the whole object as one curve, starting with an Curve > Spiral, and E extruding from there. Even though, in Blender, it is a bit more awkward to model curves than meshes, most of the time. I think your method looks pretty good...



                          This is a pure curve, with its native bevel, and a taper object for the tip:



                          enter image description here







                          share|improve this answer












                          share|improve this answer



                          share|improve this answer










                          answered 6 hours ago









                          Robin BettsRobin Betts

                          8,0041829




                          8,0041829



























                              draft saved

                              draft discarded
















































                              Thanks for contributing an answer to Blender Stack Exchange!


                              • Please be sure to answer the question. Provide details and share your research!

                              But avoid


                              • Asking for help, clarification, or responding to other answers.

                              • Making statements based on opinion; back them up with references or personal experience.

                              Use MathJax to format equations. MathJax reference.


                              To learn more, see our tips on writing great answers.




                              draft saved


                              draft discarded














                              StackExchange.ready(
                              function ()
                              StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f134369%2fhow-to-model-the-needle-spiral-of-a-badge-button%23new-answer', 'question_page');

                              );

                              Post as a guest















                              Required, but never shown





















































                              Required, but never shown














                              Required, but never shown












                              Required, but never shown







                              Required, but never shown

































                              Required, but never shown














                              Required, but never shown












                              Required, but never shown







                              Required, but never shown







                              Popular posts from this blog

                              名間水力發電廠 目录 沿革 設施 鄰近設施 註釋 外部連結 导航菜单23°50′10″N 120°42′41″E / 23.83611°N 120.71139°E / 23.83611; 120.7113923°50′10″N 120°42′41″E / 23.83611°N 120.71139°E / 23.83611; 120.71139計畫概要原始内容臺灣第一座BOT 模式開發的水力發電廠-名間水力電廠名間水力發電廠 水利署首件BOT案原始内容《小檔案》名間電廠 首座BOT水力發電廠原始内容名間電廠BOT - 經濟部水利署中區水資源局

                              Prove that NP is closed under karp reduction?Space(n) not closed under Karp reductions - what about NTime(n)?Class P is closed under rotation?Prove or disprove that $NL$ is closed under polynomial many-one reductions$mathbfNC_2$ is closed under log-space reductionOn Karp reductionwhen can I know if a class (complexity) is closed under reduction (cook/karp)Check if class $PSPACE$ is closed under polyonomially space reductionIs NPSPACE also closed under polynomial-time reduction and under log-space reduction?Prove PSPACE is closed under complement?Prove PSPACE is closed under union?

                              Is my guitar’s action too high? Announcing the arrival of Valued Associate #679: Cesar Manara Planned maintenance scheduled April 23, 2019 at 23:30 UTC (7:30pm US/Eastern)Strings too stiff on a recently purchased acoustic guitar | Cort AD880CEIs the action of my guitar really high?Μy little finger is too weak to play guitarWith guitar, how long should I give my fingers to strengthen / callous?When playing a fret the guitar sounds mutedPlaying (Barre) chords up the guitar neckI think my guitar strings are wound too tight and I can't play barre chordsF barre chord on an SG guitarHow to find to the right strings of a barre chord by feel?High action on higher fret on my steel acoustic guitar