Uni- and bidirectional pseudo-generic shortest path finders in C89
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Uni- and bidirectional pseudo-generic shortest path finders in C89
$begingroup$
I have implemented two related shortest path algorithms for unweighted graphs in C89. My attempt was to learn some more idiomatic C constructs such as genericity (a client programmer should be able to plug in his/her graph data structures to the algorithms). Some questions:
- Is it a good idea to embed the unit tests of a data type in the same
*.c
files? - Is it a good idea to do rather explicit type casting in order to make
gcc -Wall -pendatic -ansi
shut up? - Might the code below rely on an antipattern?
Code
bidirectional_breadth_first_search.c
#include "bidirectional_breadth_first_search.h"
#include "list.h"
#include "queue.h"
#include "utils.h"
#include <limits.h>
#define NEIGHBOR_NODE_ITERATOR_HAS_NEXT child_node_iterator_has_next
#define NEIGHBOR_NODE_ITERATOR_NEXT child_node_iterator_next
typedef child_node_iterator neighbor_node_iterator;
list* bidirectional_breadth_first_search(void* source_node,
void* target_node,
child_node_iterator* child_iterator,
parent_node_iterator* parent_iterator,
size_t (*hash_function)(void*),
int (*equals_function)(void*, void*))
breadth_first_search.c
#include "breadth_first_search.h"
#include "directed_graph_node.h"
#include "queue.h"
#include "list.h"
#include "unordered_map.h"
#include "unordered_set.h"
static list* trace_back_path(void* target_node, unordered_map* parents)
list* path = list_alloc(10);
void* node = target_node;
while (node)
list_push_front(path, node);
node = unordered_map_get(parents, node);
return path;
list* breadth_first_search(void* source_node,
void* target_node,
child_node_iterator* child_iterator,
size_t (*hash_function) (void*),
int (*equals_function) (void*, void*))
!target_node
(The entire repository is here.)
c library pathfinding c89
$endgroup$
add a comment |
$begingroup$
I have implemented two related shortest path algorithms for unweighted graphs in C89. My attempt was to learn some more idiomatic C constructs such as genericity (a client programmer should be able to plug in his/her graph data structures to the algorithms). Some questions:
- Is it a good idea to embed the unit tests of a data type in the same
*.c
files? - Is it a good idea to do rather explicit type casting in order to make
gcc -Wall -pendatic -ansi
shut up? - Might the code below rely on an antipattern?
Code
bidirectional_breadth_first_search.c
#include "bidirectional_breadth_first_search.h"
#include "list.h"
#include "queue.h"
#include "utils.h"
#include <limits.h>
#define NEIGHBOR_NODE_ITERATOR_HAS_NEXT child_node_iterator_has_next
#define NEIGHBOR_NODE_ITERATOR_NEXT child_node_iterator_next
typedef child_node_iterator neighbor_node_iterator;
list* bidirectional_breadth_first_search(void* source_node,
void* target_node,
child_node_iterator* child_iterator,
parent_node_iterator* parent_iterator,
size_t (*hash_function)(void*),
int (*equals_function)(void*, void*))
breadth_first_search.c
#include "breadth_first_search.h"
#include "directed_graph_node.h"
#include "queue.h"
#include "list.h"
#include "unordered_map.h"
#include "unordered_set.h"
static list* trace_back_path(void* target_node, unordered_map* parents)
list* path = list_alloc(10);
void* node = target_node;
while (node)
list_push_front(path, node);
node = unordered_map_get(parents, node);
return path;
list* breadth_first_search(void* source_node,
void* target_node,
child_node_iterator* child_iterator,
size_t (*hash_function) (void*),
int (*equals_function) (void*, void*))
!target_node
(The entire repository is here.)
c library pathfinding c89
$endgroup$
add a comment |
$begingroup$
I have implemented two related shortest path algorithms for unweighted graphs in C89. My attempt was to learn some more idiomatic C constructs such as genericity (a client programmer should be able to plug in his/her graph data structures to the algorithms). Some questions:
- Is it a good idea to embed the unit tests of a data type in the same
*.c
files? - Is it a good idea to do rather explicit type casting in order to make
gcc -Wall -pendatic -ansi
shut up? - Might the code below rely on an antipattern?
Code
bidirectional_breadth_first_search.c
#include "bidirectional_breadth_first_search.h"
#include "list.h"
#include "queue.h"
#include "utils.h"
#include <limits.h>
#define NEIGHBOR_NODE_ITERATOR_HAS_NEXT child_node_iterator_has_next
#define NEIGHBOR_NODE_ITERATOR_NEXT child_node_iterator_next
typedef child_node_iterator neighbor_node_iterator;
list* bidirectional_breadth_first_search(void* source_node,
void* target_node,
child_node_iterator* child_iterator,
parent_node_iterator* parent_iterator,
size_t (*hash_function)(void*),
int (*equals_function)(void*, void*))
breadth_first_search.c
#include "breadth_first_search.h"
#include "directed_graph_node.h"
#include "queue.h"
#include "list.h"
#include "unordered_map.h"
#include "unordered_set.h"
static list* trace_back_path(void* target_node, unordered_map* parents)
list* path = list_alloc(10);
void* node = target_node;
while (node)
list_push_front(path, node);
node = unordered_map_get(parents, node);
return path;
list* breadth_first_search(void* source_node,
void* target_node,
child_node_iterator* child_iterator,
size_t (*hash_function) (void*),
int (*equals_function) (void*, void*))
!target_node
(The entire repository is here.)
c library pathfinding c89
$endgroup$
I have implemented two related shortest path algorithms for unweighted graphs in C89. My attempt was to learn some more idiomatic C constructs such as genericity (a client programmer should be able to plug in his/her graph data structures to the algorithms). Some questions:
- Is it a good idea to embed the unit tests of a data type in the same
*.c
files? - Is it a good idea to do rather explicit type casting in order to make
gcc -Wall -pendatic -ansi
shut up? - Might the code below rely on an antipattern?
Code
bidirectional_breadth_first_search.c
#include "bidirectional_breadth_first_search.h"
#include "list.h"
#include "queue.h"
#include "utils.h"
#include <limits.h>
#define NEIGHBOR_NODE_ITERATOR_HAS_NEXT child_node_iterator_has_next
#define NEIGHBOR_NODE_ITERATOR_NEXT child_node_iterator_next
typedef child_node_iterator neighbor_node_iterator;
list* bidirectional_breadth_first_search(void* source_node,
void* target_node,
child_node_iterator* child_iterator,
parent_node_iterator* parent_iterator,
size_t (*hash_function)(void*),
int (*equals_function)(void*, void*))
breadth_first_search.c
#include "breadth_first_search.h"
#include "directed_graph_node.h"
#include "queue.h"
#include "list.h"
#include "unordered_map.h"
#include "unordered_set.h"
static list* trace_back_path(void* target_node, unordered_map* parents)
list* path = list_alloc(10);
void* node = target_node;
while (node)
list_push_front(path, node);
node = unordered_map_get(parents, node);
return path;
list* breadth_first_search(void* source_node,
void* target_node,
child_node_iterator* child_iterator,
size_t (*hash_function) (void*),
int (*equals_function) (void*, void*))
!target_node
(The entire repository is here.)
c library pathfinding c89
c library pathfinding c89
asked 1 min ago
coderoddecoderodde
15.9k639129
15.9k639129
add a comment |
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