Python 3 tkinter calculatorTkinter file searching programAutoclicker Tkinter ProgramVery Ugly Tkinter CalculatorCalculator using TkinterTkinter RSS feedPython Calculator using tkinterGUI Calculator using tkintertkinter calculator college projectTkinter based calculatorPython 3 calculator with tkinter
Can other pieces capture a threatening piece and prevent a checkmate?
Exit shell with shortcut (not typing exit) that closes session properly
Air travel with refrigerated insulin
How can a new country break out from a developed country without war?
PTIJ: Which Dr. Seuss books should one obtain?
Would this string work as string?
When should a starting writer get his own webpage?
Pre-Employment Background Check With Consent For Future Checks
Unfrosted light bulb
Is there any common country to visit for uk and schengen visa?
10 year ban after applying for a UK student visa
How are passwords stolen from companies if they only store hashes?
Can "few" be used as a subject? If so, what is the rule?
is this saw blade faulty?
Error in master's thesis, I do not know what to do
label a part of commutative diagram
Symbolism of 18 Journeyers
Do I need to convey a moral for each of my blog post?
Why is indicated airspeed rather than ground speed used during the takeoff roll?
How can an organ that provides biological immortality be unable to regenerate?
How can I create URL shortcuts/redirects for task/diff IDs in Phabricator?
What are the differences between tunneling and regulare encapsulation?
Why didn’t Eve recognize the little cockroach as a living organism?
What is it called when someone votes for an option that's not their first choice?
Python 3 tkinter calculator
Tkinter file searching programAutoclicker Tkinter ProgramVery Ugly Tkinter CalculatorCalculator using TkinterTkinter RSS feedPython Calculator using tkinterGUI Calculator using tkintertkinter calculator college projectTkinter based calculatorPython 3 calculator with tkinter
$begingroup$
After a bit of a break away from any coding, I decided to return with something simple. As I haven't done much of GUI programming with python, and I would like to do more, I decided to make a simple calculator. If anyone is so kind, I'd like some feedback on anything that might be improved. If it makes a difference in how you'd give feedback, I consider myself an intermediate python coder (whether that's actually true remains to be seen). Some things I'm curious about in particular:
- Logic - Am I using any convoluted chains of logic that can be simplified?
- General Style - I've attempted to adhere to PEP8
- Key bindings - Is there a more effective way to bind so many keys?
- Bugs - Did I add in some unnoticed "features"? How can I avoid them in the future?
- (Opinion based) Tkinter: Even a good choice/something to pursue?
import tkinter as tk
from decimal import Decimal
from tkinter import ttk
class Calculator(ttk.Frame):
def __init__(self, master=tk.Tk()):
super().__init__(master)
self.master = master
self.master.title("tKalculator")
self.operator = None
self.prev_num = 0
self.completed_calculation = False
self.grid()
self.create_widgets()
self.bind_keys()
self.arrange_widgets()
self.mainloop()
def create_widgets(self):
"""
Create all calculator buttons
and widgets
"""
self.number_buttons = []
# Number display
self.top_display_space = ttk.Label(self, text=" ")
self.display = tk.Text(self, height=1, width=30, pady=4)
self.display.insert(1.0, "0")
self.display["state"] = "disabled"
self.bottom_display_space = ttk.Label(self, text=" ")
# Number buttons
for num in range(0, 10):
num = str(num)
self.number_buttons.append(
# note to self: The num=num is necessary here
ttk.Button(self, text=num, command=lambda num=num: self.update(num))
)
self.decimal_button = ttk.Button(self, text=".",
command=lambda: self.update("."))
# Special Buttons
self.clearall_button = ttk.Button(self, text="A/C", command=self.all_clear)
self.clear_button = ttk.Button(self, text="C", command=self.clear)
# Math operators
self.add_button = ttk.Button(self, text="+", command=lambda: self.math("+"))
self.sub_button = ttk.Button(self, text="-", command=lambda: self.math("-"))
self.mult_button = ttk.Button(self, text="X", command=lambda: self.math("x"))
self.div_button = ttk.Button(self, text="/", command=lambda: self.math("/"))
self.eql_button = ttk.Button(self, text="=", command=lambda: self.math("="))
def arrange_widgets(self):
"""
Arrange all calculator widgets.
"""
# Display
self.top_display_space.grid(row=0, column=1)
self.display.grid(row=1, column=0, columnspan=5)
self.bottom_display_space.grid(row=2, column=2)
# Number buttons
row = 3
column = 1
for i in range(1, 10):
self.number_buttons[i].grid(row=row, column=column)
column += 1
if column > 3:
column = 1
row += 1
self.number_buttons[0].grid(row=6, column=2)
self.decimal_button.grid(row=6, column=1)
# Special Buttons
self.clearall_button.grid(row=7, column=1)
self.clear_button.grid(row=6, column=3)
# Math operator buttons
self.add_button.grid(row=7, column=2)
self.sub_button.grid(row=7, column=3)
self.mult_button.grid(row=8, column=2)
self.div_button.grid(row=8, column=3)
self.eql_button.grid(row=8, column=1)
def bind_keys(self):
"""
Binds events to keyboard button presses.
"""
# Numbers
self.master.bind("1", self.keypress_handler)
self.master.bind("<KP_1>", self.keypress_handler)
self.master.bind("2", self.keypress_handler)
self.master.bind("<KP_2>", self.keypress_handler)
self.master.bind("3", self.keypress_handler)
self.master.bind("<KP_3>", self.keypress_handler)
self.master.bind("4", self.keypress_handler)
self.master.bind("<KP_4>", self.keypress_handler)
self.master.bind("5", self.keypress_handler)
self.master.bind("<KP_5>", self.keypress_handler)
self.master.bind("6", self.keypress_handler)
self.master.bind("<KP_6>", self.keypress_handler)
self.master.bind("7", self.keypress_handler)
self.master.bind("<KP_7>", self.keypress_handler)
self.master.bind("8", self.keypress_handler)
self.master.bind("<KP_8>", self.keypress_handler)
self.master.bind("9", self.keypress_handler)
self.master.bind("<KP_9>", self.keypress_handler)
self.master.bind("0", self.keypress_handler)
self.master.bind("<KP_0>", self.keypress_handler)
self.master.bind(".", self.keypress_handler)
self.master.bind("<KP_Decimal>", self.keypress_handler)
# Special buttons
self.master.bind("c", self.keypress_handler)
self.master.bind("a", self.keypress_handler)
self.master.bind("C", self.keypress_handler)
self.master.bind("A", self.keypress_handler)
self.master.bind("<BackSpace>", self.backspace)
# Math operator buttons
self.master.bind("+", self.keypress_handler)
self.master.bind("-", self.keypress_handler)
self.master.bind("*", self.keypress_handler)
self.master.bind("x", self.keypress_handler)
self.master.bind("/", self.keypress_handler)
self.master.bind("<KP_Add>", self.keypress_handler)
self.master.bind("<KP_Subtract>", self.keypress_handler)
self.master.bind("KP_Multiply>", self.keypress_handler)
self.master.bind("<KP_Divide>", self.keypress_handler)
# Attempt to math
self.master.bind("<KP_Enter>", self.keypress_handler)
self.master.bind("<Return>", self.keypress_handler)
self.master.bind("=", self.keypress_handler)
# Escape to close the calculator
self.master.bind("<Escape>", self.keypress_handler)
def backspace(self, event):
"""
Remove one character from the display.
"""
self.display["state"] = "normal"
current = self.display.get(1.0, tk.END)
self.display.delete(1.0, tk.END)
current = current[:-2]
# Make sure that the display is never empty
if current == "":
current = "0"
self.display.insert(1.0, current)
self.display["state"] = "disabled"
def keypress_handler(self, event):
"""
Handles any bound keyboard presses.
"""
char_keycode = '01234567890.'
char_operator = "+-x*/"
if (event.char in char_keycode):
self.update(event.char)
elif event.char in char_operator:
self.math(event.char)
elif event.char == "r" or event.char == "=":
self.math("=")
elif event.char == "x1b":
self.master.destroy()
elif event.char == "c" or event.char == "C":
self.clear()
elif event.char == "a" or event.char == "A":
self.all_clear()
def update(self, character):
"""
Handles all updating of the number display.
"""
# Allow editing of the display
self.display["state"] = "normal"
# Get the current number
num = self.display.get(1.0, tk.END)
# clear the display
self.display.delete(1.0, tk.END)
# Remove "n"
num = num.strip()
# Clear num provided we're not putting a
# decimal after a zero
if num == "0" and not character == ".":
num = ""
num = f"numcharacter"
self.display.insert(1.0, f"num")
self.display["state"] = "disabled"
def all_clear(self):
"""
Resets everything for starting a
new calculation.
"""
self.clear()
self.prev_num = 0
self.operator = None
def clear(self):
"""
Clears the display by removing
any current text and setting the
display to 0
"""
self.display["state"] = "normal"
self.display.delete(1.0, tk.END)
self.display.insert(1.0, "0")
self.display["state"] = "disabled"
def math(self, operator):
"""
Handle any actual math.
"""
if not self.operator:
# If an operator doesn't exist, the
# calculator is waiting for a new
# input.
self.operator = operator
self.prev_num = self.display.get(1.0, tk.END)
self.clear()
else:
# The calculator is ready to do some math.
self.prev_num = Decimal(self.prev_num)
curr_num = self.display.get(1.0, tk.END)
curr_num = Decimal(curr_num)
if self.operator == "+":
self.prev_num += curr_num
elif self.operator == "-":
self.prev_num -= curr_num
elif self.operator == "x":
self.prev_num *= curr_num
elif self.operator == "/":
self.prev_num /= curr_num
self.operator = operator
if self.operator == "=":
# It's now time to show the current result
# of all calculations.
self.display["state"] = "normal"
self.display.delete(1.0, tk.END)
self.display.insert(1.0, str(self.prev_num))
self.display["state"] = "disabled"
self.completed_calculation = True
else:
# We're ready for another number to
# perform calculations on
self.clear()
if __name__ == "__main__":
calc = Calculator()
I realized a while after posting that there is a better way to bind the keys: A for
loop (duh). While I've implemented that in my updated code, I've kept the original here.
python python-3.x tkinter
$endgroup$
add a comment |
$begingroup$
After a bit of a break away from any coding, I decided to return with something simple. As I haven't done much of GUI programming with python, and I would like to do more, I decided to make a simple calculator. If anyone is so kind, I'd like some feedback on anything that might be improved. If it makes a difference in how you'd give feedback, I consider myself an intermediate python coder (whether that's actually true remains to be seen). Some things I'm curious about in particular:
- Logic - Am I using any convoluted chains of logic that can be simplified?
- General Style - I've attempted to adhere to PEP8
- Key bindings - Is there a more effective way to bind so many keys?
- Bugs - Did I add in some unnoticed "features"? How can I avoid them in the future?
- (Opinion based) Tkinter: Even a good choice/something to pursue?
import tkinter as tk
from decimal import Decimal
from tkinter import ttk
class Calculator(ttk.Frame):
def __init__(self, master=tk.Tk()):
super().__init__(master)
self.master = master
self.master.title("tKalculator")
self.operator = None
self.prev_num = 0
self.completed_calculation = False
self.grid()
self.create_widgets()
self.bind_keys()
self.arrange_widgets()
self.mainloop()
def create_widgets(self):
"""
Create all calculator buttons
and widgets
"""
self.number_buttons = []
# Number display
self.top_display_space = ttk.Label(self, text=" ")
self.display = tk.Text(self, height=1, width=30, pady=4)
self.display.insert(1.0, "0")
self.display["state"] = "disabled"
self.bottom_display_space = ttk.Label(self, text=" ")
# Number buttons
for num in range(0, 10):
num = str(num)
self.number_buttons.append(
# note to self: The num=num is necessary here
ttk.Button(self, text=num, command=lambda num=num: self.update(num))
)
self.decimal_button = ttk.Button(self, text=".",
command=lambda: self.update("."))
# Special Buttons
self.clearall_button = ttk.Button(self, text="A/C", command=self.all_clear)
self.clear_button = ttk.Button(self, text="C", command=self.clear)
# Math operators
self.add_button = ttk.Button(self, text="+", command=lambda: self.math("+"))
self.sub_button = ttk.Button(self, text="-", command=lambda: self.math("-"))
self.mult_button = ttk.Button(self, text="X", command=lambda: self.math("x"))
self.div_button = ttk.Button(self, text="/", command=lambda: self.math("/"))
self.eql_button = ttk.Button(self, text="=", command=lambda: self.math("="))
def arrange_widgets(self):
"""
Arrange all calculator widgets.
"""
# Display
self.top_display_space.grid(row=0, column=1)
self.display.grid(row=1, column=0, columnspan=5)
self.bottom_display_space.grid(row=2, column=2)
# Number buttons
row = 3
column = 1
for i in range(1, 10):
self.number_buttons[i].grid(row=row, column=column)
column += 1
if column > 3:
column = 1
row += 1
self.number_buttons[0].grid(row=6, column=2)
self.decimal_button.grid(row=6, column=1)
# Special Buttons
self.clearall_button.grid(row=7, column=1)
self.clear_button.grid(row=6, column=3)
# Math operator buttons
self.add_button.grid(row=7, column=2)
self.sub_button.grid(row=7, column=3)
self.mult_button.grid(row=8, column=2)
self.div_button.grid(row=8, column=3)
self.eql_button.grid(row=8, column=1)
def bind_keys(self):
"""
Binds events to keyboard button presses.
"""
# Numbers
self.master.bind("1", self.keypress_handler)
self.master.bind("<KP_1>", self.keypress_handler)
self.master.bind("2", self.keypress_handler)
self.master.bind("<KP_2>", self.keypress_handler)
self.master.bind("3", self.keypress_handler)
self.master.bind("<KP_3>", self.keypress_handler)
self.master.bind("4", self.keypress_handler)
self.master.bind("<KP_4>", self.keypress_handler)
self.master.bind("5", self.keypress_handler)
self.master.bind("<KP_5>", self.keypress_handler)
self.master.bind("6", self.keypress_handler)
self.master.bind("<KP_6>", self.keypress_handler)
self.master.bind("7", self.keypress_handler)
self.master.bind("<KP_7>", self.keypress_handler)
self.master.bind("8", self.keypress_handler)
self.master.bind("<KP_8>", self.keypress_handler)
self.master.bind("9", self.keypress_handler)
self.master.bind("<KP_9>", self.keypress_handler)
self.master.bind("0", self.keypress_handler)
self.master.bind("<KP_0>", self.keypress_handler)
self.master.bind(".", self.keypress_handler)
self.master.bind("<KP_Decimal>", self.keypress_handler)
# Special buttons
self.master.bind("c", self.keypress_handler)
self.master.bind("a", self.keypress_handler)
self.master.bind("C", self.keypress_handler)
self.master.bind("A", self.keypress_handler)
self.master.bind("<BackSpace>", self.backspace)
# Math operator buttons
self.master.bind("+", self.keypress_handler)
self.master.bind("-", self.keypress_handler)
self.master.bind("*", self.keypress_handler)
self.master.bind("x", self.keypress_handler)
self.master.bind("/", self.keypress_handler)
self.master.bind("<KP_Add>", self.keypress_handler)
self.master.bind("<KP_Subtract>", self.keypress_handler)
self.master.bind("KP_Multiply>", self.keypress_handler)
self.master.bind("<KP_Divide>", self.keypress_handler)
# Attempt to math
self.master.bind("<KP_Enter>", self.keypress_handler)
self.master.bind("<Return>", self.keypress_handler)
self.master.bind("=", self.keypress_handler)
# Escape to close the calculator
self.master.bind("<Escape>", self.keypress_handler)
def backspace(self, event):
"""
Remove one character from the display.
"""
self.display["state"] = "normal"
current = self.display.get(1.0, tk.END)
self.display.delete(1.0, tk.END)
current = current[:-2]
# Make sure that the display is never empty
if current == "":
current = "0"
self.display.insert(1.0, current)
self.display["state"] = "disabled"
def keypress_handler(self, event):
"""
Handles any bound keyboard presses.
"""
char_keycode = '01234567890.'
char_operator = "+-x*/"
if (event.char in char_keycode):
self.update(event.char)
elif event.char in char_operator:
self.math(event.char)
elif event.char == "r" or event.char == "=":
self.math("=")
elif event.char == "x1b":
self.master.destroy()
elif event.char == "c" or event.char == "C":
self.clear()
elif event.char == "a" or event.char == "A":
self.all_clear()
def update(self, character):
"""
Handles all updating of the number display.
"""
# Allow editing of the display
self.display["state"] = "normal"
# Get the current number
num = self.display.get(1.0, tk.END)
# clear the display
self.display.delete(1.0, tk.END)
# Remove "n"
num = num.strip()
# Clear num provided we're not putting a
# decimal after a zero
if num == "0" and not character == ".":
num = ""
num = f"numcharacter"
self.display.insert(1.0, f"num")
self.display["state"] = "disabled"
def all_clear(self):
"""
Resets everything for starting a
new calculation.
"""
self.clear()
self.prev_num = 0
self.operator = None
def clear(self):
"""
Clears the display by removing
any current text and setting the
display to 0
"""
self.display["state"] = "normal"
self.display.delete(1.0, tk.END)
self.display.insert(1.0, "0")
self.display["state"] = "disabled"
def math(self, operator):
"""
Handle any actual math.
"""
if not self.operator:
# If an operator doesn't exist, the
# calculator is waiting for a new
# input.
self.operator = operator
self.prev_num = self.display.get(1.0, tk.END)
self.clear()
else:
# The calculator is ready to do some math.
self.prev_num = Decimal(self.prev_num)
curr_num = self.display.get(1.0, tk.END)
curr_num = Decimal(curr_num)
if self.operator == "+":
self.prev_num += curr_num
elif self.operator == "-":
self.prev_num -= curr_num
elif self.operator == "x":
self.prev_num *= curr_num
elif self.operator == "/":
self.prev_num /= curr_num
self.operator = operator
if self.operator == "=":
# It's now time to show the current result
# of all calculations.
self.display["state"] = "normal"
self.display.delete(1.0, tk.END)
self.display.insert(1.0, str(self.prev_num))
self.display["state"] = "disabled"
self.completed_calculation = True
else:
# We're ready for another number to
# perform calculations on
self.clear()
if __name__ == "__main__":
calc = Calculator()
I realized a while after posting that there is a better way to bind the keys: A for
loop (duh). While I've implemented that in my updated code, I've kept the original here.
python python-3.x tkinter
$endgroup$
add a comment |
$begingroup$
After a bit of a break away from any coding, I decided to return with something simple. As I haven't done much of GUI programming with python, and I would like to do more, I decided to make a simple calculator. If anyone is so kind, I'd like some feedback on anything that might be improved. If it makes a difference in how you'd give feedback, I consider myself an intermediate python coder (whether that's actually true remains to be seen). Some things I'm curious about in particular:
- Logic - Am I using any convoluted chains of logic that can be simplified?
- General Style - I've attempted to adhere to PEP8
- Key bindings - Is there a more effective way to bind so many keys?
- Bugs - Did I add in some unnoticed "features"? How can I avoid them in the future?
- (Opinion based) Tkinter: Even a good choice/something to pursue?
import tkinter as tk
from decimal import Decimal
from tkinter import ttk
class Calculator(ttk.Frame):
def __init__(self, master=tk.Tk()):
super().__init__(master)
self.master = master
self.master.title("tKalculator")
self.operator = None
self.prev_num = 0
self.completed_calculation = False
self.grid()
self.create_widgets()
self.bind_keys()
self.arrange_widgets()
self.mainloop()
def create_widgets(self):
"""
Create all calculator buttons
and widgets
"""
self.number_buttons = []
# Number display
self.top_display_space = ttk.Label(self, text=" ")
self.display = tk.Text(self, height=1, width=30, pady=4)
self.display.insert(1.0, "0")
self.display["state"] = "disabled"
self.bottom_display_space = ttk.Label(self, text=" ")
# Number buttons
for num in range(0, 10):
num = str(num)
self.number_buttons.append(
# note to self: The num=num is necessary here
ttk.Button(self, text=num, command=lambda num=num: self.update(num))
)
self.decimal_button = ttk.Button(self, text=".",
command=lambda: self.update("."))
# Special Buttons
self.clearall_button = ttk.Button(self, text="A/C", command=self.all_clear)
self.clear_button = ttk.Button(self, text="C", command=self.clear)
# Math operators
self.add_button = ttk.Button(self, text="+", command=lambda: self.math("+"))
self.sub_button = ttk.Button(self, text="-", command=lambda: self.math("-"))
self.mult_button = ttk.Button(self, text="X", command=lambda: self.math("x"))
self.div_button = ttk.Button(self, text="/", command=lambda: self.math("/"))
self.eql_button = ttk.Button(self, text="=", command=lambda: self.math("="))
def arrange_widgets(self):
"""
Arrange all calculator widgets.
"""
# Display
self.top_display_space.grid(row=0, column=1)
self.display.grid(row=1, column=0, columnspan=5)
self.bottom_display_space.grid(row=2, column=2)
# Number buttons
row = 3
column = 1
for i in range(1, 10):
self.number_buttons[i].grid(row=row, column=column)
column += 1
if column > 3:
column = 1
row += 1
self.number_buttons[0].grid(row=6, column=2)
self.decimal_button.grid(row=6, column=1)
# Special Buttons
self.clearall_button.grid(row=7, column=1)
self.clear_button.grid(row=6, column=3)
# Math operator buttons
self.add_button.grid(row=7, column=2)
self.sub_button.grid(row=7, column=3)
self.mult_button.grid(row=8, column=2)
self.div_button.grid(row=8, column=3)
self.eql_button.grid(row=8, column=1)
def bind_keys(self):
"""
Binds events to keyboard button presses.
"""
# Numbers
self.master.bind("1", self.keypress_handler)
self.master.bind("<KP_1>", self.keypress_handler)
self.master.bind("2", self.keypress_handler)
self.master.bind("<KP_2>", self.keypress_handler)
self.master.bind("3", self.keypress_handler)
self.master.bind("<KP_3>", self.keypress_handler)
self.master.bind("4", self.keypress_handler)
self.master.bind("<KP_4>", self.keypress_handler)
self.master.bind("5", self.keypress_handler)
self.master.bind("<KP_5>", self.keypress_handler)
self.master.bind("6", self.keypress_handler)
self.master.bind("<KP_6>", self.keypress_handler)
self.master.bind("7", self.keypress_handler)
self.master.bind("<KP_7>", self.keypress_handler)
self.master.bind("8", self.keypress_handler)
self.master.bind("<KP_8>", self.keypress_handler)
self.master.bind("9", self.keypress_handler)
self.master.bind("<KP_9>", self.keypress_handler)
self.master.bind("0", self.keypress_handler)
self.master.bind("<KP_0>", self.keypress_handler)
self.master.bind(".", self.keypress_handler)
self.master.bind("<KP_Decimal>", self.keypress_handler)
# Special buttons
self.master.bind("c", self.keypress_handler)
self.master.bind("a", self.keypress_handler)
self.master.bind("C", self.keypress_handler)
self.master.bind("A", self.keypress_handler)
self.master.bind("<BackSpace>", self.backspace)
# Math operator buttons
self.master.bind("+", self.keypress_handler)
self.master.bind("-", self.keypress_handler)
self.master.bind("*", self.keypress_handler)
self.master.bind("x", self.keypress_handler)
self.master.bind("/", self.keypress_handler)
self.master.bind("<KP_Add>", self.keypress_handler)
self.master.bind("<KP_Subtract>", self.keypress_handler)
self.master.bind("KP_Multiply>", self.keypress_handler)
self.master.bind("<KP_Divide>", self.keypress_handler)
# Attempt to math
self.master.bind("<KP_Enter>", self.keypress_handler)
self.master.bind("<Return>", self.keypress_handler)
self.master.bind("=", self.keypress_handler)
# Escape to close the calculator
self.master.bind("<Escape>", self.keypress_handler)
def backspace(self, event):
"""
Remove one character from the display.
"""
self.display["state"] = "normal"
current = self.display.get(1.0, tk.END)
self.display.delete(1.0, tk.END)
current = current[:-2]
# Make sure that the display is never empty
if current == "":
current = "0"
self.display.insert(1.0, current)
self.display["state"] = "disabled"
def keypress_handler(self, event):
"""
Handles any bound keyboard presses.
"""
char_keycode = '01234567890.'
char_operator = "+-x*/"
if (event.char in char_keycode):
self.update(event.char)
elif event.char in char_operator:
self.math(event.char)
elif event.char == "r" or event.char == "=":
self.math("=")
elif event.char == "x1b":
self.master.destroy()
elif event.char == "c" or event.char == "C":
self.clear()
elif event.char == "a" or event.char == "A":
self.all_clear()
def update(self, character):
"""
Handles all updating of the number display.
"""
# Allow editing of the display
self.display["state"] = "normal"
# Get the current number
num = self.display.get(1.0, tk.END)
# clear the display
self.display.delete(1.0, tk.END)
# Remove "n"
num = num.strip()
# Clear num provided we're not putting a
# decimal after a zero
if num == "0" and not character == ".":
num = ""
num = f"numcharacter"
self.display.insert(1.0, f"num")
self.display["state"] = "disabled"
def all_clear(self):
"""
Resets everything for starting a
new calculation.
"""
self.clear()
self.prev_num = 0
self.operator = None
def clear(self):
"""
Clears the display by removing
any current text and setting the
display to 0
"""
self.display["state"] = "normal"
self.display.delete(1.0, tk.END)
self.display.insert(1.0, "0")
self.display["state"] = "disabled"
def math(self, operator):
"""
Handle any actual math.
"""
if not self.operator:
# If an operator doesn't exist, the
# calculator is waiting for a new
# input.
self.operator = operator
self.prev_num = self.display.get(1.0, tk.END)
self.clear()
else:
# The calculator is ready to do some math.
self.prev_num = Decimal(self.prev_num)
curr_num = self.display.get(1.0, tk.END)
curr_num = Decimal(curr_num)
if self.operator == "+":
self.prev_num += curr_num
elif self.operator == "-":
self.prev_num -= curr_num
elif self.operator == "x":
self.prev_num *= curr_num
elif self.operator == "/":
self.prev_num /= curr_num
self.operator = operator
if self.operator == "=":
# It's now time to show the current result
# of all calculations.
self.display["state"] = "normal"
self.display.delete(1.0, tk.END)
self.display.insert(1.0, str(self.prev_num))
self.display["state"] = "disabled"
self.completed_calculation = True
else:
# We're ready for another number to
# perform calculations on
self.clear()
if __name__ == "__main__":
calc = Calculator()
I realized a while after posting that there is a better way to bind the keys: A for
loop (duh). While I've implemented that in my updated code, I've kept the original here.
python python-3.x tkinter
$endgroup$
After a bit of a break away from any coding, I decided to return with something simple. As I haven't done much of GUI programming with python, and I would like to do more, I decided to make a simple calculator. If anyone is so kind, I'd like some feedback on anything that might be improved. If it makes a difference in how you'd give feedback, I consider myself an intermediate python coder (whether that's actually true remains to be seen). Some things I'm curious about in particular:
- Logic - Am I using any convoluted chains of logic that can be simplified?
- General Style - I've attempted to adhere to PEP8
- Key bindings - Is there a more effective way to bind so many keys?
- Bugs - Did I add in some unnoticed "features"? How can I avoid them in the future?
- (Opinion based) Tkinter: Even a good choice/something to pursue?
import tkinter as tk
from decimal import Decimal
from tkinter import ttk
class Calculator(ttk.Frame):
def __init__(self, master=tk.Tk()):
super().__init__(master)
self.master = master
self.master.title("tKalculator")
self.operator = None
self.prev_num = 0
self.completed_calculation = False
self.grid()
self.create_widgets()
self.bind_keys()
self.arrange_widgets()
self.mainloop()
def create_widgets(self):
"""
Create all calculator buttons
and widgets
"""
self.number_buttons = []
# Number display
self.top_display_space = ttk.Label(self, text=" ")
self.display = tk.Text(self, height=1, width=30, pady=4)
self.display.insert(1.0, "0")
self.display["state"] = "disabled"
self.bottom_display_space = ttk.Label(self, text=" ")
# Number buttons
for num in range(0, 10):
num = str(num)
self.number_buttons.append(
# note to self: The num=num is necessary here
ttk.Button(self, text=num, command=lambda num=num: self.update(num))
)
self.decimal_button = ttk.Button(self, text=".",
command=lambda: self.update("."))
# Special Buttons
self.clearall_button = ttk.Button(self, text="A/C", command=self.all_clear)
self.clear_button = ttk.Button(self, text="C", command=self.clear)
# Math operators
self.add_button = ttk.Button(self, text="+", command=lambda: self.math("+"))
self.sub_button = ttk.Button(self, text="-", command=lambda: self.math("-"))
self.mult_button = ttk.Button(self, text="X", command=lambda: self.math("x"))
self.div_button = ttk.Button(self, text="/", command=lambda: self.math("/"))
self.eql_button = ttk.Button(self, text="=", command=lambda: self.math("="))
def arrange_widgets(self):
"""
Arrange all calculator widgets.
"""
# Display
self.top_display_space.grid(row=0, column=1)
self.display.grid(row=1, column=0, columnspan=5)
self.bottom_display_space.grid(row=2, column=2)
# Number buttons
row = 3
column = 1
for i in range(1, 10):
self.number_buttons[i].grid(row=row, column=column)
column += 1
if column > 3:
column = 1
row += 1
self.number_buttons[0].grid(row=6, column=2)
self.decimal_button.grid(row=6, column=1)
# Special Buttons
self.clearall_button.grid(row=7, column=1)
self.clear_button.grid(row=6, column=3)
# Math operator buttons
self.add_button.grid(row=7, column=2)
self.sub_button.grid(row=7, column=3)
self.mult_button.grid(row=8, column=2)
self.div_button.grid(row=8, column=3)
self.eql_button.grid(row=8, column=1)
def bind_keys(self):
"""
Binds events to keyboard button presses.
"""
# Numbers
self.master.bind("1", self.keypress_handler)
self.master.bind("<KP_1>", self.keypress_handler)
self.master.bind("2", self.keypress_handler)
self.master.bind("<KP_2>", self.keypress_handler)
self.master.bind("3", self.keypress_handler)
self.master.bind("<KP_3>", self.keypress_handler)
self.master.bind("4", self.keypress_handler)
self.master.bind("<KP_4>", self.keypress_handler)
self.master.bind("5", self.keypress_handler)
self.master.bind("<KP_5>", self.keypress_handler)
self.master.bind("6", self.keypress_handler)
self.master.bind("<KP_6>", self.keypress_handler)
self.master.bind("7", self.keypress_handler)
self.master.bind("<KP_7>", self.keypress_handler)
self.master.bind("8", self.keypress_handler)
self.master.bind("<KP_8>", self.keypress_handler)
self.master.bind("9", self.keypress_handler)
self.master.bind("<KP_9>", self.keypress_handler)
self.master.bind("0", self.keypress_handler)
self.master.bind("<KP_0>", self.keypress_handler)
self.master.bind(".", self.keypress_handler)
self.master.bind("<KP_Decimal>", self.keypress_handler)
# Special buttons
self.master.bind("c", self.keypress_handler)
self.master.bind("a", self.keypress_handler)
self.master.bind("C", self.keypress_handler)
self.master.bind("A", self.keypress_handler)
self.master.bind("<BackSpace>", self.backspace)
# Math operator buttons
self.master.bind("+", self.keypress_handler)
self.master.bind("-", self.keypress_handler)
self.master.bind("*", self.keypress_handler)
self.master.bind("x", self.keypress_handler)
self.master.bind("/", self.keypress_handler)
self.master.bind("<KP_Add>", self.keypress_handler)
self.master.bind("<KP_Subtract>", self.keypress_handler)
self.master.bind("KP_Multiply>", self.keypress_handler)
self.master.bind("<KP_Divide>", self.keypress_handler)
# Attempt to math
self.master.bind("<KP_Enter>", self.keypress_handler)
self.master.bind("<Return>", self.keypress_handler)
self.master.bind("=", self.keypress_handler)
# Escape to close the calculator
self.master.bind("<Escape>", self.keypress_handler)
def backspace(self, event):
"""
Remove one character from the display.
"""
self.display["state"] = "normal"
current = self.display.get(1.0, tk.END)
self.display.delete(1.0, tk.END)
current = current[:-2]
# Make sure that the display is never empty
if current == "":
current = "0"
self.display.insert(1.0, current)
self.display["state"] = "disabled"
def keypress_handler(self, event):
"""
Handles any bound keyboard presses.
"""
char_keycode = '01234567890.'
char_operator = "+-x*/"
if (event.char in char_keycode):
self.update(event.char)
elif event.char in char_operator:
self.math(event.char)
elif event.char == "r" or event.char == "=":
self.math("=")
elif event.char == "x1b":
self.master.destroy()
elif event.char == "c" or event.char == "C":
self.clear()
elif event.char == "a" or event.char == "A":
self.all_clear()
def update(self, character):
"""
Handles all updating of the number display.
"""
# Allow editing of the display
self.display["state"] = "normal"
# Get the current number
num = self.display.get(1.0, tk.END)
# clear the display
self.display.delete(1.0, tk.END)
# Remove "n"
num = num.strip()
# Clear num provided we're not putting a
# decimal after a zero
if num == "0" and not character == ".":
num = ""
num = f"numcharacter"
self.display.insert(1.0, f"num")
self.display["state"] = "disabled"
def all_clear(self):
"""
Resets everything for starting a
new calculation.
"""
self.clear()
self.prev_num = 0
self.operator = None
def clear(self):
"""
Clears the display by removing
any current text and setting the
display to 0
"""
self.display["state"] = "normal"
self.display.delete(1.0, tk.END)
self.display.insert(1.0, "0")
self.display["state"] = "disabled"
def math(self, operator):
"""
Handle any actual math.
"""
if not self.operator:
# If an operator doesn't exist, the
# calculator is waiting for a new
# input.
self.operator = operator
self.prev_num = self.display.get(1.0, tk.END)
self.clear()
else:
# The calculator is ready to do some math.
self.prev_num = Decimal(self.prev_num)
curr_num = self.display.get(1.0, tk.END)
curr_num = Decimal(curr_num)
if self.operator == "+":
self.prev_num += curr_num
elif self.operator == "-":
self.prev_num -= curr_num
elif self.operator == "x":
self.prev_num *= curr_num
elif self.operator == "/":
self.prev_num /= curr_num
self.operator = operator
if self.operator == "=":
# It's now time to show the current result
# of all calculations.
self.display["state"] = "normal"
self.display.delete(1.0, tk.END)
self.display.insert(1.0, str(self.prev_num))
self.display["state"] = "disabled"
self.completed_calculation = True
else:
# We're ready for another number to
# perform calculations on
self.clear()
if __name__ == "__main__":
calc = Calculator()
I realized a while after posting that there is a better way to bind the keys: A for
loop (duh). While I've implemented that in my updated code, I've kept the original here.
python python-3.x tkinter
python python-3.x tkinter
edited 9 mins ago
Jamal♦
30.4k11121227
30.4k11121227
asked 4 hours ago
ephrealephreal
5016
5016
add a comment |
add a comment |
0
active
oldest
votes
Your Answer
StackExchange.ifUsing("editor", function ()
return StackExchange.using("mathjaxEditing", function ()
StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
);
);
, "mathjax-editing");
StackExchange.ifUsing("editor", function ()
StackExchange.using("externalEditor", function ()
StackExchange.using("snippets", function ()
StackExchange.snippets.init();
);
);
, "code-snippets");
StackExchange.ready(function()
var channelOptions =
tags: "".split(" "),
id: "196"
;
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function()
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled)
StackExchange.using("snippets", function()
createEditor();
);
else
createEditor();
);
function createEditor()
StackExchange.prepareEditor(
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader:
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
,
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
);
);
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
var $window = $(window),
onScroll = function(e)
var $elem = $('.new-login-left'),
docViewTop = $window.scrollTop(),
docViewBottom = docViewTop + $window.height(),
elemTop = $elem.offset().top,
elemBottom = elemTop + $elem.height();
if ((docViewTop elemBottom))
StackExchange.using('gps', function() StackExchange.gps.track('embedded_signup_form.view', location: 'question_page' ); );
$window.unbind('scroll', onScroll);
;
$window.on('scroll', onScroll);
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fcodereview.stackexchange.com%2fquestions%2f215705%2fpython-3-tkinter-calculator%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
0
active
oldest
votes
0
active
oldest
votes
active
oldest
votes
active
oldest
votes
Thanks for contributing an answer to Code Review Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
Use MathJax to format equations. MathJax reference.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
var $window = $(window),
onScroll = function(e)
var $elem = $('.new-login-left'),
docViewTop = $window.scrollTop(),
docViewBottom = docViewTop + $window.height(),
elemTop = $elem.offset().top,
elemBottom = elemTop + $elem.height();
if ((docViewTop elemBottom))
StackExchange.using('gps', function() StackExchange.gps.track('embedded_signup_form.view', location: 'question_page' ); );
$window.unbind('scroll', onScroll);
;
$window.on('scroll', onScroll);
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fcodereview.stackexchange.com%2fquestions%2f215705%2fpython-3-tkinter-calculator%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
var $window = $(window),
onScroll = function(e)
var $elem = $('.new-login-left'),
docViewTop = $window.scrollTop(),
docViewBottom = docViewTop + $window.height(),
elemTop = $elem.offset().top,
elemBottom = elemTop + $elem.height();
if ((docViewTop elemBottom))
StackExchange.using('gps', function() StackExchange.gps.track('embedded_signup_form.view', location: 'question_page' ); );
$window.unbind('scroll', onScroll);
;
$window.on('scroll', onScroll);
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
var $window = $(window),
onScroll = function(e)
var $elem = $('.new-login-left'),
docViewTop = $window.scrollTop(),
docViewBottom = docViewTop + $window.height(),
elemTop = $elem.offset().top,
elemBottom = elemTop + $elem.height();
if ((docViewTop elemBottom))
StackExchange.using('gps', function() StackExchange.gps.track('embedded_signup_form.view', location: 'question_page' ); );
$window.unbind('scroll', onScroll);
;
$window.on('scroll', onScroll);
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
var $window = $(window),
onScroll = function(e)
var $elem = $('.new-login-left'),
docViewTop = $window.scrollTop(),
docViewBottom = docViewTop + $window.height(),
elemTop = $elem.offset().top,
elemBottom = elemTop + $elem.height();
if ((docViewTop elemBottom))
StackExchange.using('gps', function() StackExchange.gps.track('embedded_signup_form.view', location: 'question_page' ); );
$window.unbind('scroll', onScroll);
;
$window.on('scroll', onScroll);
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown