C++ static initialization orderingStatic Multilevel Inheritance with CRTP (Fast Intrusive Pointers)Instance depth ordering systemSingleton as static instanceA classy wine collection - Construction vs. InitializationAn implementation of a static any typeA polymorphic callable wrapper for any callableArray whose first element is arbitralily indexed – writing a container wrapperStatic Batch file AnalyserGenerators and Distributions 2.0Recursive data-types, binary tree, list-initialization
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C++ static initialization ordering
Static Multilevel Inheritance with CRTP (Fast Intrusive Pointers)Instance depth ordering systemSingleton as static instanceA classy wine collection - Construction vs. InitializationAn implementation of a static any typeA polymorphic callable wrapper for any callableArray whose first element is arbitralily indexed – writing a container wrapperStatic Batch file AnalyserGenerators and Distributions 2.0Recursive data-types, binary tree, list-initialization
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;
$begingroup$
I have inherited legacy code containing static initialization order problems:
// A.hpp
class A
public:
static A A1;
A(...);
;
// A.cpp
A A::A1(...);
// B.cpp
#include "A.hpp"
A MY_FAVORITE_A = A::A1;
This fails when MY_FAVORITE_A is initialized before A::A1.
I'm trying to ensure that they are initialized in the proper order without replacing A::A1 with a function. Here's the modified code. Will it work reliably?
// A.h
class A
public:
static A A1;
A(...);
private:
class Initializer
public:
Initializer();
;
namespace
int a_initializer = A::initialize_statics();
// A.cpp
A MY_FAVORITE_A;
A::initialize_statics()
static A::Initializer initializer;
return 0;
A::Initializer::Initializer()
A::A1 = A(...);
B.cpp is unchanged.
c++ c++14
$endgroup$
add a comment |
$begingroup$
I have inherited legacy code containing static initialization order problems:
// A.hpp
class A
public:
static A A1;
A(...);
;
// A.cpp
A A::A1(...);
// B.cpp
#include "A.hpp"
A MY_FAVORITE_A = A::A1;
This fails when MY_FAVORITE_A is initialized before A::A1.
I'm trying to ensure that they are initialized in the proper order without replacing A::A1 with a function. Here's the modified code. Will it work reliably?
// A.h
class A
public:
static A A1;
A(...);
private:
class Initializer
public:
Initializer();
;
namespace
int a_initializer = A::initialize_statics();
// A.cpp
A MY_FAVORITE_A;
A::initialize_statics()
static A::Initializer initializer;
return 0;
A::Initializer::Initializer()
A::A1 = A(...);
B.cpp is unchanged.
c++ c++14
$endgroup$
add a comment |
$begingroup$
I have inherited legacy code containing static initialization order problems:
// A.hpp
class A
public:
static A A1;
A(...);
;
// A.cpp
A A::A1(...);
// B.cpp
#include "A.hpp"
A MY_FAVORITE_A = A::A1;
This fails when MY_FAVORITE_A is initialized before A::A1.
I'm trying to ensure that they are initialized in the proper order without replacing A::A1 with a function. Here's the modified code. Will it work reliably?
// A.h
class A
public:
static A A1;
A(...);
private:
class Initializer
public:
Initializer();
;
namespace
int a_initializer = A::initialize_statics();
// A.cpp
A MY_FAVORITE_A;
A::initialize_statics()
static A::Initializer initializer;
return 0;
A::Initializer::Initializer()
A::A1 = A(...);
B.cpp is unchanged.
c++ c++14
$endgroup$
I have inherited legacy code containing static initialization order problems:
// A.hpp
class A
public:
static A A1;
A(...);
;
// A.cpp
A A::A1(...);
// B.cpp
#include "A.hpp"
A MY_FAVORITE_A = A::A1;
This fails when MY_FAVORITE_A is initialized before A::A1.
I'm trying to ensure that they are initialized in the proper order without replacing A::A1 with a function. Here's the modified code. Will it work reliably?
// A.h
class A
public:
static A A1;
A(...);
private:
class Initializer
public:
Initializer();
;
namespace
int a_initializer = A::initialize_statics();
// A.cpp
A MY_FAVORITE_A;
A::initialize_statics()
static A::Initializer initializer;
return 0;
A::Initializer::Initializer()
A::A1 = A(...);
B.cpp is unchanged.
c++ c++14
c++ c++14
asked 2 mins ago
kevin clinekevin cline
32516
32516
add a comment |
add a comment |
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